people, its already 4th day im searching for tutorial or anything what may teach me how to load TGA or BMP file in Opengl C++ ; there are 1000people all writing their own version, some of them are 100 miles long . some short but may not be understood. i dont want sdl librory or anything i just need pure c++ code of how to access binary and place it where needed.iv tryed several books they dont explaing anything. can anyone tell me where can i find normal, lovely, humanly explained TGA or BMP reading and importing process?
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